Sims 2 castaway walkthrough for the wii




















You don't get much sleep with them either, but we'll have to make do. After taking a brief nap,tap the left arrow at the furthest part of the screen and you should be able to see a coconut tree. The game then proceeds to instruct you to shake it. This little beauty fills up 13 pts of your hunger meter. Not much, but as you move around on the island, you'll find waaay more coconuts and soon you'll start to appreciate how much coconuts can save your life.

There's something called a crafting rock there, and at that place you'll be able to craft whatever you like. Very handy. Tap the next arrow to take yourself to the next area.

You'll see a big rock there. Tap on it, and it should bring up two options: "Examine" or "Hunt for Bugs". Yes, bugs. Tap on the "Hunt for Bugs" option and immediately you shall come across the very first mini-game in Castaway. Relatively straightforward and simple: squish as many escaping bugs as possible with your stylus, which in turn become coloured splatches once you have successfully squished them.

In fact, if you do manage to squish all the bugs, a few rather rare ones will come up, such as the fuschia, jade and blue bug. All of these are essential in later stages, so I suggest that you try your best and squish all of them.

For now, they are just food. Really icky food that takes off some 15 or 10 points off your hygiene and comfort meter, so it's not really recommended for you to feed them this foodstuff unless absolutely necessary. Of course, it's your choice. There's also a stream in the same area where you can take a bath in and fill up your hygiene meter. The sea also serves more of less the same purpose, but you won't really fill up that much until you see the real bathing area. But that's for later.

Once you've had your fill of bug-squishing fun, go another few screens across until you reach a dead end with a rock. Tap on the rock and choose "Examine". At this point, you're stuck with just the coastline, but never fear, there's a lot more to be found around the coast. Go back to the area where your shelter is. Preferably, bring up the surivival guide and tap the compass. You'll be given an entire map, marked with the locations which you've visited. Tap the green square and instantly you'll be taken to your shelter.

We call this island teleportation. There's an arrow to the north which you might have already discovered. There you'll find sticks and So that area's cordoned off for now. There's a stone or two that you can pick up too. Head back to your shelter and start a little fire, though fortunately, even if it goes out, you'll still be able to sleep.

Throughout the entire journey, feel free to take as many naps as you like. I must warn you, sometimes sleeping doesn't necessarily fill up your energy meter all the time though. Keep eating your way all this time.

By the 2nd or 3rd day, you'll see bushes with fruit on them. Tap on them to bring up mainly three options for now: "Examine", "Forage" or "Use". For some plants, you can only examine them, as they are withered and don't produce, and hence you can't "forage" them.

That will be taken care of later. Tap on "Use", and you'll find that your Sim uses these bushes as a toilet. This will fill up your "Bladder" meter - but your "Hygiene" meter will drop drastically. Very drastically.

Head to the freshwater stream and wash immediately, or risk one very pessimistic and gloomy sim. Now, head to the second-last area to the right of the coastline. You'll see some gnarled wood and another coconut tree. Shake it should there be any fruit. The gnarled wood is very useful for an easel later on where you paint with crushed beetles.

There's another arrow down there at the very edge at the south of the beach. Tap that area and you'll find your Sim swimming in a sea. Here, you can dive, OR alternatively, click on the other arrow to head to the remains of your poor sunken ship and pick up an anchor there.

You're done with the ship for now. Later on, once you obtain a small metal pole, you can use it to craft a crowbar and open the door tap around at the gray door with two circles on it. You should get "Examine" first. After you've gotten the crowbar, you can "Open" the door.

There's a crate inside containing all sorts of festive goodies. You can open it three times to complete your collection. Back to the place where you Sim was swimming. At this diving spot you can find Pink Murex, which is essential for later quests, and coral and shells. But that's all up to you. Look hard on the beach once you get back.

See the three rocks? You'll need around five per rock to make an SOS signal. Unfortunately, instead of doing the logical thing and dropping down to rescue your stranded sim on the island, the people who pass by drop all sorts of stuff at the area, including a nice slab of meat.

That's handy, and remember to check back to the area everyday. Now, remember where you were washed up? Head to the to the right of the beach and find a water bottle there. Pick it up, and feel free to fill it up at the freshwater stream. Rest up, eat up, and get ready for your next adventure.

You should see red fruit on it. Forage for some funny looking red fruit called Sparkleberry. Your sim will also notice that a rock's fallen down, and now you can officially explore a new area. Climb up the rock face and come to Pick up the twigs on the left of the screen and forage for some more food, aka tomatoes. Proceed to the other area with the arrow.

In the next screen, you'll see a woman lying on her very well made shelter I'm seeing green here with a pestle next to her. Tap her and select "Greet". You'll see what exactly went wrong with her - she's a doctor and she's too ill to go out and grab the medicine. So the task falls to you, au naturelle. She'll ask for a catfish, and give you your harpoon. Head back down the cliff face and tap the sea. This time, you'll see a third item come up: namely spear fishing. Tap that option and you'll see play your first bout of spearing.

This game is straightforward, but tricky when it comes to spearing the fish. My advice to you is that you better aim for the head of the fish, and watch their swimming pattern. The catfish is very recognizable. It's got white funny looking tusks protruding out of it's mouth and looks like a green carp. Get a few of them, and you shouldn't really go wrong with it. Go back to the doctor the survival guide map is faster and give her the catfish with the option "deliver items".

She'll mash up the carp. Tap "Offer help" yet again and this time, she'll ask for some berries. Now remember the berries you picked off from below the cliff face? Those are the berries she wants. If you don't have them, backtrack down and forage for them. Give her what she wants and she'll crush the berries all over again. Offer help again and she'll want Yes, the bottle that you refilled at the freshwater stream? That's the one.

So give her the bottle, and she'll mix it up with her catfish-sparkleberry paste From this point onwards, you'll be able to trade with her, and as time goes by, more and more items will be added to her trading list. Feelgood also has the hammer handle that you need to make a hammer. You'll also receive a piece of metal. Now that is essential for the hatchet you'll be crafting soon. After performing the good deed, go back to where you were washed up and open the crate.

At some point, you will receive a stick with a loop. That should be the handle for your hatchet. Craft your hatchet at the crafting rock, rest and eat, and you're ready for the next area Once you've gotten that then you can craft your hatchet. Hopefully you haven't used the twigs from last time's adventure, because you'll be needing it for this time.

Remember the thick vines that hung like a tapestry? Well, it's time to chop it down. Go all the way to the end of the path and tap on the tapestry. You should see another new option called "Remove". Tap on the option and your sim should automatically start hacking away at the growth. This will open up a new area. Tap on the arrow. Well, what do we have here? Another castaway. This one's called Ms. Be a good and kind citizen - cough - I mean fellow castaway and offer your help to her.

She wants to revive the banana plant close to her shelter, and needs your help. At this, you'll receive another template - this time for a water carrier that acts like a watering can.

If you like, you can hang around a bit and you'll see Weeder whipping out a watering can and watering her plots of plants. Oh, the irony. Anyway, you should see the poor neglected plant. It's to the left of her shelter. Tap on it, and examine it to confirm it's the banana plant.

Now, see the arrow next to the banana plant? Tap that to go to the next area and What do you have? Ah, paradise! Just to let you know, this pool restores THE highest hygiene I've ever seen so far, so you might want to keep your map out and tap there for the quickest way to get to keep your hygiene up Check out the stone at the northern part of the screen, and you'll acquire the ability to make a grappling hook.

Remember the anchor you got? Once you get the rope template refer to the FAQ section , you'll be able to craft a grappling hook, and yet again another area comes up. That area, once you climb up, doesn't really have much to it. Just a coconut tree and a tuning fork. There's also a funny little stick there, and the description reads something involving a rescue team.

Hmm, is that a hint? Head back to the crafting rock via map. Tap on it, and you'll see a funny looking halved coconut on a stick. That, my friend, is your water carrier. Sea water doesn't work. Now go back to the banana plant and water it, doing so every day, until it finally yields and gives fruit.

Shake the banana off the tree and hand it over to Ms. That's one quest done. Head over to Chef Butcher's area elaborated in the next section and finish his chilli and Peach Quest. Once you're done, go back to Ms.

Weeder and offer help to her again. This time, she'll complain about her plants dying and needing a cure. Oh, goodie, time to be Superman again. Trek back to Dr. Feelgood hopefully, you've kept up a good relationship and tap on her. Tap the option "Ask for help" and you'll explain to her what Ms. Weeder needs. Feelgood will then agree to help you out, but she needs some bugs.

Crushed bugs. You should have most of them, but there's a slightly tricky coloured bug you need to get. That's the blue bug. Smash them up to, and take it back Dr. Now she'll ask for three different fish: salmon, black carp and cowcod. The first two originate from the lake; the cowcod comes from the ocean. Once you've got them, head back to the doctor and give it all to her.

She'll give you a green cure in return. Trek back to Ms. Weeder and give her the cure. Easter eggs. Submit a cheat for The Sims 2: Castaway. Most Popular Guides on CheatCodes. Show CheatCodes. Most Popular Games on CheatCodes. All rights reserved. Private messages My forums Cheat book Go to control panel. Username: Password: Register. Activate account! My forums Cheat book Go to control panel.

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Any unauthorized use of this guide is strictly prohibited and a violation of copyright. Version History 1.

Must update plan section at my next opportunity. About The Sims 2: Castaway [abts] ii. Starting the Game [strt] a. Careers [crrs] b. Skills [skll] c. Personality Traits [pstr] d. Motives [mtvs] iii. Walkthrough [wlkt] a. Life's a Beach [pier] c. The Second Island [tsib] d.

After the Rope Bridge [atrb] e. Island of the Volcano [iotv] f. Temple of the Llama People [tolp] g. Approaching the End [ateg] h. Crystal Island [cici] i. Pick a Path [papb] iv. Treasure Map Sections [tmsc] v. Hieroglyphics [hier] vi. Llama Family Statues [llam] vii. Plans [plan] a. Tools [tool] b. Firepits and Stoves [fpas] c. Seating [seat] d. Lighting [lght] e. Beds [bsds] f. Tables [tbls] viii.

FAQ [fqaf] ix. It is EA's third attempt at a console version of The Sims and they seem to be getting better with each addition. The Wii release is rated T for Teen. Customize their appearance to your heart's desire.

You will be able to edit their Body, Fashion, Personality and Name. You'll also be able to choose from a list of career opportunities for each sim. Each profession offers different advantages to your sim. Careers [crrs] Doctor - adds to Mechanical and Logic attributes.

Musician - adds to Creativity attribute. Chef - adds to Cooking attribute. Executive - adds to Charisma attribute. Teacher - adds to Logic attribute.

Ranger - adds to Body attribute. Mechanic - adds to Mechanical attribute. Skills [skll] Skill: Mechanical Improve by: Making a camp-fire or other outdoor activities Required to: Be able to craft more complex objects Skill: Charisma Improve by: Talking to other sims Required to: Facilitate positive interaction with NPCs Skill: Body Improve by: Gathering resources, climbing trees, physical activities Required to: Accomplish any strenuous feats catch a shark, etc Skill: Cooking Improve by: Making simple meals over a fire Required to: Use better cooking items fancier stoves, etc Skill: Logic Improve by: Intelligence-stimulated activities like chess.

Required to: Use better furniture Skill: Creativity Increase by: Make clothes, play musical instruments Required to: Make objects, implement bungalow plans c. Personality Traits [pstr] Different zodiac symbols result in different character profiles. Motives [mtvs] Hygiene Unlocked by: First social interaction. Improved by: Swimming in the sea or hot springs. Hunger Unlocked by: Beginning of game.

Improved by: Well Comfort Unlocked by: Sitting down Improved by: Obtaining nicer furniture. Music, games, talking, etc. Choose from one of your Bungalow plans. Make sure you have enough resources and attribute points in the appropriate categories. When you have finished those goals, head to West Beach. Cross the water to access Crystal Island. Take your fishing pole to deeper waters like the tidal pools and wait.

This is pretty much the only thing that Crystal Island is good for. It is also good for quick transportation between islands. If you have fixed the radio transmitter by now then you can use it to get abducted by aliens not even joking here.

Head back to North Volcano beach when you've obtained the Treasure Map piece. If you have all nine sections of the Treasure map at this point, you will receive a message telling you that you have done so.

If this happens, proceed to West Beach. Analyze the suspicious boulder, revealing a tunnel that leads to Pirate's Cove. It is located near the ship's stern.

You can deck yourself out in full pirate attire. Aaaaaaaaaaargh matey! You also have to max out your Body attribute points. After you accomplish this, you can leave the island for good.

Select the "Escape Island" prompt to view a few cut scenes and bring your game to a close. If that's not for you and you feel like playing still, head back up to the top of the volcano. I think that you will need at least 5 Mechanical attribute points to do this maybe more. This will bring about your rescue and also end the game. After all, what's waiting for you in the real world? Volcano Island - Tidal Pool - Catch a tiger shark.

Volcano Island - Tidal Pool - After performing the ceremonial dive. Crystal Island - Crystal Island - Pick up off the sand. Random - Random - Delivered by a chimp. Random - Random - Message in a bottle. First Island - Shipwreck Lagoon - On the beached ship.

First Island - Deep Jungle - Found where the path splits. A: Go around and chisel the rock directly above it. You need to be in exactly the right place to do this. It's very sensitive so keep trying.

Remember that you need a stone hammer and a chisel. Q: I can't get through the door in the Dark Cave. What is wrong? Where is the key? A: You have to wait until later in the game when you have the Llama King's Crown. Q: Can I get rid of my sim's beard by shaving or something?

A: You can adjust this by crafting the necessary tools or making changes under the Fashion and Grooming menu. Q: What is the Death Daisy? A: It appears on the grave of dead sims.

Q: What is the Death Daisy Potion? A: It can revive your sims. The plans for it are unlocked when you first meet another sim. Q: How do I make friends with my crewmates? A: Tell them jokes.

It is the easiest way and the other sims will almost always enjoy your jokes. Q: Does this game feature a multiplayer mode? A: No. I'm sorry. Q: How do I collect Hard Wood? A: A stone axe works best for this. I believe you get the stone axe plans when you enter the Dark Cave for the first time.

Q: Can you have multiple save files? A: Nope. Sorry again. Q: How do you get your sims to marry? A: You can craft special wedding apparel for them at your workbench.

Try wearing those while you propose. Q: Where do I get clay? A: Clay is found in deposits along the ground.



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